| UEdGraphNode::GetIconAndTint()
|
Module |
|
Header |
/Engine/Source/Editor/MovieSceneTools/Public/K2Node_GetSequenceBinding.h |
Include |
#include "K2Node_GetSequenceBinding.h" |
Source |
/Engine/Source/Editor/MovieSceneTools/Private/K2Node_GetSequenceBinding.cpp |
virtual FSlateIcon GetIconAndTint
(
FLinearColor & OutColor
) const
Icon to use in menu or on node