Module |
|
Header |
/Engine/Source/Editor/Persona/Public/IPersonaPreviewScene.h |
Include |
#include "IPersonaPreviewScene.h" |
void SetPreviewMesh
(
USkeletalMesh * NewPreviewMesh,
bool bAllowOverrideBaseMesh
)
Set the preview mesh for this scene (does not set the preview mesh on the skeleton/asset)