IPersonaPreviewScene::ShowReferencePose

Show the reference pose of the displayed skeletal mesh.

Windows
MacOS
Linux

References

Module

Persona

Header

/Engine/Source/Editor/Persona/Public/IPersonaPreviewScene.h

Include

#include "IPersonaPreviewScene.h"

Syntax

void ShowReferencePose
(
    bool bShowRefPose,
    bool bResetBoneTransforms
)

Remarks

Show the reference pose of the displayed skeletal mesh. Otherwise display the default. Optionally reset bone transforms, if any.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss