IPhysicsAssetEditorModule::OpenNewBodyDlg

Opens a "New Asset/Body" modal dialog window

Windows
MacOS
Linux

References

Module

PhysicsAssetEditor

Header

/Engine/Source/Editor/PhysicsAssetEditor/Public/PhysicsAssetEditorModule.h

Include

#include "PhysicsAssetEditorModule.h"

Syntax

void OpenNewBodyDlg
(
    EAppReturnType::Type * NewBodyResponse
)

Remarks

Opens a "New Asset/Body" modal dialog window

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