| TSharedFromThis | ||||
| FGCObject | ||||
| FEditorCommonDrawHelper
|
Module |
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Header |
/Engine/Source/Editor/PlacementMode/Public/IPlacementMode.h |
Include |
#include "IPlacementMode.h" |
class IPlacementMode : public FEdMode
Name | Description | ||
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AddValidFocusTargetForPlacement |
Adds a widget which when focused will not end the active placing session. |
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UActorFactor... |
FindLastUsedFactoryForAssetType ( |
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const TArray... |
GetCurrentlyPlacingObjects() |
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UActorFactor... |
GetPlacingFactory() |
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IsCurrentlyPlacing() |
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RemoveValidFocusTargetForPlacement |
Removes a widget which when focused would have not ended the active placing session. |
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SetPlacingFactory ( |
Changes the actor factory used for the active or next placing session. |
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StartPlacing ( |
Start a placing session using the specified assets and factory. |
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StopPlacing() |
Ends the current placing session in failure, if one is active. Does nothing otherwise. |