EPropertyNamePlacement::Type

The location of a property name relative to its editor widget

Windows
MacOS
Linux

References

Module

PropertyEditor

Header

/Engine/Source/Editor/PropertyEditor/Public/PropertyEditorModule.h

Include

#include "PropertyEditorModule.h"

Syntax

namespace EPropertyNamePlacement
{
    enum Type
    {
        Hidden,
        Left,
        Right,
        Inside,
    }
}

Values

Name

Description

Hidden

Do not show the property name

Left

Show the property name to the left of the widget

Right

Show the property name to the right of the widget

Inside

Inside the property editor edit box (unused for properties that dont have edit boxes )

Remarks

The location of a property name relative to its editor widget

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss