FMaterialListItem::FMaterialListItem

Windows
MacOS
Linux

References

Module

PropertyEditor

Header

/Engine/Source/Editor/PropertyEditor/Public/MaterialList.h

Include

#include "MaterialList.h"

Syntax

FMaterialListItem
(
    UMaterialInterface * InMaterial,
    uint32 InSlotIndex,
    bool bInCanBeReplaced
)

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