IPropertyChangeListener

Interface to a property change listener that broadcasts notifications when a property changes

Windows
MacOS
Linux

References

Module

PropertyEditor

Header

/Engine/Source/Editor/PropertyEditor/Public/IPropertyChangeListener.h

Include

#include "IPropertyChangeListener.h"

Syntax

class IPropertyChangeListener

Remarks

Interface to a property change listener that broadcasts notifications when a property changes

Functions

Name Description

Public function

FOnPropertyC...

 

GetOnPropertyChangedDelegate()

Public function

bool

 

ScanForChanges

(
    bool bRecacheNewValues
)

Scans properties for changes

Public function

void

 

SetObject

(
    UObject& Object,
    const FPropertyListenerSettings& I...
)

Sets the object that should be listened to for changes

Public function

void

 

TriggerAllPropertiesChangedDelegate()

Triggers all property changed delegates to fire

Typedefs

Name

Description

FOnPropertyChanged

Delegate called when a property changes

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss