IPropertyHandle::GetDefaultCategoryName

Gets the category [FName](API\Runtime\Core\UObject\FName) that a property is in at the default location defined by the class the property is in It does not handle the property being moved to another category during customization

Windows
MacOS
Linux

References

Module

PropertyEditor

Header

/Engine/Source/Editor/PropertyEditor/Public/PropertyHandle.h

Include

#include "PropertyHandle.h"

Syntax

FName GetDefaultCategoryName() const

Remarks

Gets the category FName that a property is in at the default location defined by the class the property is in It does not handle the property being moved to another category during customization

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