IPropertyHandle::SetObjectValueFromSelection

Sets the object value from the current editor selection Will fail if this handle isn't an object property

Windows
MacOS
Linux

References

Module

PropertyEditor

Header

/Engine/Source/Editor/PropertyEditor/Public/PropertyHandle.h

Include

#include "PropertyHandle.h"

Syntax

FPropertyAccess::Result SetObjectValueFromSelection()

Remarks

Sets the object value from the current editor selection Will fail if this handle isn't an object property

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