IPropertyHandle::SetPropertyDisplayName

Allows the handle to override the node's display name

Windows
MacOS
Linux

References

Module

PropertyEditor

Header

/Engine/Source/Editor/PropertyEditor/Public/PropertyHandle.h

Include

#include "PropertyHandle.h"

Syntax

void SetPropertyDisplayName
(
    FText InDisplayName
)

Remarks

Allows the handle to override the node's display name

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