IPropertyUtilities

Settings for property editor widgets that call up to the base container for the widgets without knowing information about that container

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

PropertyEditor

Header

/Engine/Source/Editor/PropertyEditor/Public/IPropertyUtilities.h

Include

#include "IPropertyUtilities.h"

Syntax

class IPropertyUtilities

Remarks

Settings for property editor widgets that call up to the base container for the widgets without knowing information about that container

Destructors

Name Description

Public function Virtual

~IPropertyUtilities()

Functions

Name Description

Public function Const

bool

 

AreFavoritesEnabled()

Public function Const

void

 

CreateColorPickerWindow

(
    const TSharedRef< class FPropertyEd...,
    bool bUseAlpha
)

Public function Const

bool

 

DontUpdateValueWhileEditing()

If a customization standalone widget is used, the value should be update only once, when its window is closed

Public function

void

 

EnqueueDeferredAction

(
    FSimpleDelegate DeferredAction
)

Public function

void

 

ForceRefresh()

Public function Const

TSharedPtr< ...

 

GetEditConditionParser()

Public function Const

FNotifyHook ...

 

GetNotifyHook()

Public function Const

const TArray...

 

GetSelectedObjects()

Public function Const

TSharedPtr< ...

 

GetThumbnailPool()

Public function Const

bool

 

HasClassDefaultObject()

Public function Const

bool

 

IsPropertyEditingEnabled()

Public function

void

 

NotifyFinishedChangingProperties

(
    const FPropertyChangedEvent& Prope...
)

Public function

void

 

RequestRefresh()

Public function Const

void

 

ToggleFavorite

(
    const TSharedRef< class FPropertyEd...
)

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