SClassPropertyEntryBox

Simulates a class property field Can be used when a property should act like a [FClassProperty](API\Runtime\CoreUObject\UObject\FClassProperty) but it isn't one

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

PropertyEditor

Header

/Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h

Include

#include "PropertyCustomizationHelpers.h"

Syntax

class SClassPropertyEntryBox : public SCompoundWidget

Remarks

Simulates a class property field Can be used when a property should act like a FClassProperty but it isn't one

Functions

Name Description

Public function

void

 

Construct

(
    const FArguments& InArgs
)

Classes

Name

Description

Public struct

FArguments

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss