| ITreeItem::PopulateDragDropPayload()
|
Module |
|
Header |
/Engine/Source/Editor/SceneOutliner/Public/ActorTreeItem.h |
Include |
#include "ActorTreeItem.h" |
Source |
/Engine/Source/Editor/SceneOutliner/Private/ActorTreeItem.cpp |
virtual void PopulateDragDropPayload
(
FDragDropPayload & Payload
) const
Populate the specified drag/drop payload with any relevant information for this type