| ITreeItem::GetTypeSortPriority()
|
Module |
|
Header |
/Engine/Source/Editor/SceneOutliner/Public/ComponentTreeItem.h |
Include |
#include "ComponentTreeItem.h" |
Source |
/Engine/Source/Editor/SceneOutliner/Private/ComponentTreeItem.cpp |
virtual int32 GetTypeSortPriority() const
Get the sort priority given to this item's type