FFolderTreeItem::PopulateDragDropPayload

Populate the specified drag/drop payload with any relevant information for this type

Windows
MacOS
Linux

Override Hierarchy

ITreeItem::PopulateDragDropPayload()

FFolderTreeItem::PopulateDragDropPayload()

References

Module

SceneOutliner

Header

/Engine/Source/Editor/SceneOutliner/Public/FolderTreeItem.h

Include

#include "FolderTreeItem.h"

Source

/Engine/Source/Editor/SceneOutliner/Private/FolderTreeItem.cpp

Syntax

virtual void PopulateDragDropPayload
(
    FDragDropPayload & Payload
) const

Remarks

Populate the specified drag/drop payload with any relevant information for this type

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss