| FSharedDataBase
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Module |
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Header |
/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerPublicTypes.h |
Include |
#include "SceneOutlinerPublicTypes.h" |
struct FInitializationOptions : public SceneOutliner::FSharedDataBase
Settings for the Scene Outliner set by the programmer before spawning an instance of the widget. This is used to modify the outliner's behavior in various ways, such as filtering in or out specific classes of actors.
Name | Description | ||
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bool: 1 |
bFocusSearchBoxWhenOpened |
If true, the search box will gain focus when the scene outliner is created |
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bool: 1 |
bShowCreateNewFolder |
If true, the Scene Outliner will expose a Create New Folder button |
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bool: 1 |
bShowHeaderRow |
True if we should draw the header row above the tree view |
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bool: 1 |
bShowSearchBox |
Whether the Scene Outliner should expose its searchbox |
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TSharedPtr< FOu... |
Filters |
Optional collection of filters to use when filtering in the Scene Outliner |
|
UWorld * |
SpecifiedWorldToDisplay |
If not null, it will force the Scene Outliner to only display this world and it will remove the chose world from the UI |
Name | Description | |
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FInitializationOptions() |
Constructor |
Name | Description | ||
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FSimpleMulticas... |
OnSelectionChanged |
Use FSceneOutlinerDelegates::Get().SelectionChanged instead. |