FOnSubComponentSelectionChanged

Broadcasts whenever a SubComponentTreeItem selection changes

Windows
MacOS
Linux

Type

typedef TMulticastDelegate_OneParam< void, TArray< FSubComponentTreeItem * > & > FOnSubComponentSelectionChanged

References

Module

SceneOutliner

Header

/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerDelegates.h

Include

#include "SceneOutlinerDelegates.h"

Remarks

Broadcasts whenever a SubComponentTreeItem selection changes

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss