FWorldTreeItem::FindParent

Get this item's parent item. Always returns nullptr.

Windows
MacOS
Linux

Override Hierarchy

ITreeItem::FindParent()

FWorldTreeItem::FindParent()

References

Module

SceneOutliner

Header

/Engine/Source/Editor/SceneOutliner/Public/WorldTreeItem.h

Include

#include "WorldTreeItem.h"

Source

/Engine/Source/Editor/SceneOutliner/Private/WorldTreeItem.cpp

Syntax

virtual FTreeItemPtr FindParent
(
    const FTreeItemMap & ExistingItems
) const

Remarks

Get this item's parent item. Always returns nullptr.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss