Module |
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Header |
/Engine/Source/Editor/SceneOutliner/Public/ISceneOutliner.h |
Include |
#include "ISceneOutliner.h" |
class ISceneOutliner : public SCompoundWidget
The public interface for the Scene Outliner widget
Name | Description | ||
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AddColumn ( |
Add or replace a column of the scene outliner Note: The column id must match the id of the column returned by the factory |
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AddFilter ( |
Add a filter to the scene outliner |
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CacheIconForClass ( |
Sets the cached icon for this class name |
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CanExecuteRenameRequest ( |
Should the scene outliner accept a request to rename a item of the tree |
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Copy_CanExecute() |
Returns true if edit copy can be executed |
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Cut_CanExecute() |
Returns true if edit cut can be executed |
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Delete_CanExecute() |
Returns true if edit delete can be executed |
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FullRefresh() |
Tells the scene outliner that it should do a full refresh, which will clear the entire tree and rebuild it from scratch. |
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const FSlate... |
GetCachedIconForClass ( |
Gets the cached icon for this class name |
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GetColumnIds() |
Return the name/Id of the columns of the scene outliner |
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EColumnSortM... |
GetColumnSortMode ( |
Return the sorting mode for the specified ColumnId |
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TSharedPtr< ... |
GetFilterAtIndex ( |
Retrieve the filter at the specified index |
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GetFilterCount() |
Get number of filters applied to the scene outliner |
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TAttribute< ... |
GetFilterHighlightText() |
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const SceneO... |
GetSharedData() |
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const STreeV... |
GetTree() |
Get a const reference to the actual tree hierarchy |
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Paste_CanExecute() |
Returns true if edit paste can be executed |
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Refresh() |
Sends a requests to the Scene Outliner to refresh itself the next chance it gets |
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RemoveColumn ( |
Remove a column of the scene outliner |
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RemoveFilter ( |
Remove a filter from the scene outliner |
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Rename_CanExecute() |
Returns true if edit rename can be executed |
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Rename_Execute() |
Executes rename. |
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RequestSort() |
Request that the tree be sorted at a convenient time |
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SetKeyboardFocus() |
Set the keyboard focus to the outliner |