SSceneOutliner::ConstructItemFor

Adds a new item for the specified type and refreshes the tree, provided it matches the filter terms

Windows
MacOS
Linux

References

Module

SceneOutliner

Header

/Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h

Include

#include "SSceneOutliner.h"

Syntax

template<typename TreeItemType, typename DataType>
void ConstructItemFor
(
    const DataType & Data
)

Remarks

Adds a new item for the specified type and refreshes the tree, provided it matches the filter terms

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss