Module |
|
Header |
/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerFilters.h |
Include |
#include "SceneOutlinerFilters.h" |
namespace SceneOutliner
{
enum EFailedFilterState
{
Interactive,
NonInteractive,
}
}
Name |
Description |
---|---|
Interactive |
|
NonInteractive |
Enum that defines how a tree item should be dealt with in the case where it appears in the tree, but doesn't match the filter (eg if it has a matching child)