SceneOutliner::EFailedFilterState

Enum that defines how a tree item should be dealt with in the case where it appears in the tree, but doesn't match the filter (eg if it has a matching child)

Windows
MacOS
Linux

References

Module

SceneOutliner

Header

/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerFilters.h

Include

#include "SceneOutlinerFilters.h"

Syntax

namespace SceneOutliner
{
    enum EFailedFilterState
    {
        Interactive,
        NonInteractive,
    }
}

Values

Name

Description

Interactive

NonInteractive

Remarks

Enum that defines how a tree item should be dealt with in the case where it appears in the tree, but doesn't match the filter (eg if it has a matching child)

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