FSettingsForActorClass

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References

Module

SequenceRecorder

Header

/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecorderSettings.h

Include

#include "SequenceRecorderSettings.h"

Syntax

struct FSettingsForActorClass

Variables

Name Description

Public variable

bool

 

bRecordToPossessable

Whether to record to 'possessable' (i.e. level-owned) or 'spawnable' (i.e. sequence-owned) actors.

Public variable

TSubclassOf< AA...

 

Class

The class of the actor we want to record

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