ISequenceRecorder::NotifyActorStopRecording

Notify we should stop recording an actor - usually used for 'actor pooling' implementations to simulate de-spawning.

Windows
MacOS
Linux

References

Module

SequenceRecorder

Header

/Engine/Source/Editor/SequenceRecorder/Public/ISequenceRecorder.h

Include

#include "ISequenceRecorder.h"

Syntax

void NotifyActorStopRecording
(
    AActor * Actor
)

Remarks

Notify we should stop recording an actor - usually used for 'actor pooling' implementations to simulate de-spawning. Has no effect when recording is not in progress.

Parameters

Parameter

Description

Actor

The actor that was 'de-spawned'

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