FMovieSceneVisibilitySectionRecorderFactory

Windows
MacOS
Linux

Inheritance Hierarchy

IModularFeature

IMovieSceneSectionRecorderFactory

FMovieSceneVisibilitySectionRecorderFactory

References

Module

SequenceRecorderSections

Header

/Engine/Source/Editor/SequenceRecorderSections/Public/MovieSceneVisibilitySectionRecorder.h

Include

#include "MovieSceneVisibilitySectionRecorder.h"

Syntax

class FMovieSceneVisibilitySectionRecorderFactory : public IMovieSceneSectionRecorderFactory

Destructors

Overridden from IMovieSceneSectionRecorderFactory

Name Description

Public function Virtual Const

bool

 

CanRecordObject

(
    UObject* InObjectToRecord
)

Check whether an object can be recorded by this section recorder.

Public function Virtual Const

TSharedPtr< ...

 

CreateSectionRecorder

(
    const FActorRecordingSettings& InA...
)

Create a section recorder from this factory.

Public function Virtual Const

UObject *...

 

CreateSettingsObject

(
    UObject* InOuter
)

Create a per-recording settings object.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss