EMovieSceneDataChangeType

Defines different types of movie scene data changes.

Windows
MacOS
Linux

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/ISequencer.h

Include

#include "ISequencer.h"

Syntax

enum EMovieSceneDataChangeType
{
    TrackValueChanged,
    TrackValueChangedRefreshImmediately,
    MovieSceneStructureItemAdded,
    MovieSceneStructureItemRemoved,
    MovieSceneStructureItemsChanged,
    ActiveMovieSceneChanged,
    RefreshAllImmediately,
    Unknown,
}

Values

Name

Description

TrackValueChanged

Data owned by a track has been modified such as adding or removing keys, or changing their values.

TrackValueChangedRefreshImmediately

Data owned by a track has been modified such as adding or removing keys, or changing their values.

MovieSceneStructureItemAdded

The structure of the movie scene has changed by adding folders, object bindings, tracks, or sections.

MovieSceneStructureItemRemoved

The structure of the movie scene has changed by removing folders, object bindings, tracks, or sections.

MovieSceneStructureItemsChanged

The structure of the movie scene has changed by adding and removing folders, object bindings, tracks, or sections.

ActiveMovieSceneChanged

The active movie scene has been changed to a new movie scene.

RefreshAllImmediately

Rebuild and evaluate everything immediately.

Unknown

It's not known what data has changed.

Remarks

Defines different types of movie scene data changes.

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