FSequencerCustomizationBuilder

Class to pass to [ISequencerCustomization](API\Editor\Sequencer\ISequencerCustomization) for building a customization.

Windows
MacOS
Linux

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/SequencerCustomizationManager.h

Include

#include "SequencerCustomizationManager.h"

Syntax

class FSequencerCustomizationBuilder

Remarks

Class to pass to ISequencerCustomization for building a customization.

Constructors

Name Description

Public function

FSequencerCustomizationBuilder

(
    ISequencer& InSequencer,
    UMovieSceneSequence& InFocusedSequ...
)

Functions

Name Description

Public function

void

 

AddCustomization

(
    const FSequencerCustomizationInfo&...
)

Adds a new customization for the current sequence.

Public function Const

const TArray...

 

GetCustomizations()

Gets the already registered customizations.

Public function Const

UMovieSceneS...

 

GetFocusedSequence()

Gets the sequence that is currently edited. Customizations can hold on to this reference.

Public function Const

ISequencer &

 

GetSequencer()

Gets the sequencer that we are customizing. Customizations can hold on to this reference.

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