FSequencerKeyCollectionSignature

Windows
MacOS
Linux

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/SequencerKeyCollection.h

Include

#include "SequencerKeyCollection.h"

Syntax

struct FSequencerKeyCollectionSignature

Constructors

Functions

Name Description

Public function Static

FSequencerKe...

 

FromNodeRecursive

(
    FSequencerDisplayNode& InNode,
    UMovieSceneSection* InSection,
    FFrameNumber InDuplicateThreshold
)

Initialize this key collection from the specified node and section index.

Public function Static

FSequencerKe...

 

FromNodes

(
    const TArray< FSequencerDisplayNode...,
    FFrameNumber InDuplicateThreshold
)

Initialize this key collection from the specified nodes.

Public function Static

FSequencerKe...

 

FromNodesRecursive

(
    const TArray< FSequencerDisplayNode...,
    FFrameNumber InDuplicateThreshold
)

Initialize this key collection from the specified nodes. Gathers keys from all child nodes.

Public function Const

FFrameNumber

 

GetDuplicateThreshold()

Access duplicate threshold that this signature was generated for

Public function Const

const TMap< ...

 

GetKeyAreas()

Access the map of keyareas and signatures this signature was generated for

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