Module |
|
Header |
/Engine/Source/Editor/Sequencer/Public/SequencerKeyStructGenerator.h |
Include |
#include "SequencerKeyStructGenerator.h" |
Source |
/Engine/Source/Editor/Sequencer/Private/SequencerKeyStructGenerator.cpp |
static UMovieSceneKeyStructType * AllocateNewKeyStruct
(
UScriptStruct * ChannelType
)
Allocate a brand new, key struct type, automatically discovering time/value properties from property meta-data. Must be finalized with FinalizeNewKeyStruct