FSequencerKeyStructGenerator::FinalizeNewKeyStruct

Finalize the specified struct type by prepending a time property and linking the struct

Windows
MacOS
Linux

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/SequencerKeyStructGenerator.h

Include

#include "SequencerKeyStructGenerator.h"

Source

/Engine/Source/Editor/Sequencer/Private/SequencerKeyStructGenerator.cpp

Syntax

static void FinalizeNewKeyStruct
(
    UMovieSceneKeyStructType * InStruct
)

Remarks

Finalize the specified struct type by prepending a time property and linking the struct

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