Module |
|
Header |
/Engine/Source/Editor/Sequencer/Public/SequencerKeyStructGenerator.h |
Include |
#include "SequencerKeyStructGenerator.h" |
Source |
/Engine/Source/Editor/Sequencer/Private/SequencerKeyStructGenerator.cpp |
UMovieSceneKeyStructType * FindGeneratedStruct
(
FName InstancedStructName
)
Attempt to locate an existing struct type with the specified name
A generated struct that was added with the specified name, or nullptr if one does not exist.
Parameter |
Description |
---|---|
InstancedStructName |
The unique name to look for |