IKeyArea::GetChannel

Access the channel handle that this key area represents

Windows
MacOS
Linux

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/IKeyArea.h

Include

#include "IKeyArea.h"

Syntax

const FMovieSceneChannelHandle & GetChannel() const

Remarks

Access the channel handle that this key area represents

Returns

The (potentially invalid) channel handle

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