ISequencer::GetFocusedDisplayRate

Get the display rate of the currently focused sequence

Windows
MacOS
Linux

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/ISequencer.h

Include

#include "ISequencer.h"

Source

/Engine/Source/Editor/Sequencer/Private/ISequencer.cpp

Syntax

FFrameRate GetFocusedDisplayRate() const

Remarks

Get the display rate of the currently focused sequence

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss