ISequencer::MakeNewSpawnable

Attempts to add a new spawnable to the MovieScene for the specified object (asset, class or actor instance)

Windows
MacOS
Linux

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/ISequencer.h

Include

#include "ISequencer.h"

Syntax

FGuid MakeNewSpawnable
(
    UObject & SourceObject,
    UActorFactory * ActorFactory,
    bool bSetupDefaults
)

Remarks

Attempts to add a new spawnable to the MovieScene for the specified object (asset, class or actor instance)

Returns

The spawnable guid for the spawnable, or an invalid Guid if we were not able to create a spawnable

Parameters

Parameter

Description

Object

The asset, class, or actor to add a spawnable for

ActorFactory

Optional actor factory to use to create spawnable type

bSetupDefaults

Setup default tracks for this spawnable

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