Module |
|
Header |
/Engine/Source/Editor/Sequencer/Public/ISequencer.h |
Include |
#include "ISequencer.h" |
FGuid MakeNewSpawnable
(
UObject & SourceObject,
UActorFactory * ActorFactory,
bool bSetupDefaults
)
Attempts to add a new spawnable to the MovieScene for the specified object (asset, class or actor instance)
The spawnable guid for the spawnable, or an invalid Guid if we were not able to create a spawnable
Parameter |
Description |
---|---|
Object |
The asset, class, or actor to add a spawnable for |
ActorFactory |
Optional actor factory to use to create spawnable type |
bSetupDefaults |
Setup default tracks for this spawnable |