| ISequencerChannelInterface::DrawKeys_Raw()
|
Module |
|
Header |
/Engine/Source/Editor/Sequencer/Public/ISequencerChannelInterface.h |
Include |
#include "ISequencerChannelInterface.h" |
void DrawKeys_Raw
(
FMovieSceneChannel * Channel,
TArrayView< const FKeyHandle > InKeyHandles,
const UMovieSceneSection * InOwner,
TArrayView< FKeyDrawParams > OutKeyDrawParams
) const
Gather information on how to draw the specified keys
Parameter |
Description |
---|---|
Channel |
The channel to query |
InKeyHandles |
Array of handles to duplicate |
InOwner |
The section that owns the channel |
OutKeyDrawParams |
Pre-sized array to receive key draw parameters. Invalid key handles will not be assigned to this array. Must match size of InKeyHandles. |