Module |
|
Header |
/Engine/Source/Editor/Sequencer/Public/SequencerKeyStructGenerator.h |
Include |
#include "SequencerKeyStructGenerator.h" |
template<typename ChannelType>
void PostConstructKeyInstance
(
const TMovieSceneChannelHandle< ChannelType > & ChannelHandle,
FKeyHandle InHandle,
FStructOnScope * Struct
)
Called to initialize a newly allocated key struct for editing. Empty by default, but can be overridden to perform any per-instance setup required for specific channel's key structs