Sequencer::CreateKeyEditor

Create a key editor widget for the specified channel with the channel's specialized editor data.

Windows
MacOS
Linux

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/SequencerChannelTraits.h

Include

#include "SequencerChannelTraits.h"

Syntax

namespace Sequencer
{
    TSharedRef< SWidget > Sequencer::CreateKeyEditor
    (
        const FMovieSceneChannelHandle & InChannel,
        UMovieSceneSection * InOwningSection,
        const FGuid & InObjectBindingID,
        TWeakPtr< FTrackInstancePropertyBindings > InPropertyBindings,
        TWeakPtr< ISequencer > InSequencer
    )
}

Remarks

Create a key editor widget for the specified channel with the channel's specialized editor data. Such widgets are placed on the sequencer node tree for a given key area node.

Returns

The key editor widget

Parameters

Parameter

Description

InChannel

The channel to create a key editor for

InOwningSection

The section that owns the channel

InObjectBindingID

The object binding ID that this section's track is bound to

InPropertyBindings

Optionally supplied helper for accessing an object's property pertaining to this channel

InSequencer

The sequencer currently active

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