UMovieSceneKeyStructType::IsComplete

Check whether this generated struct is complete and ready to be used

Windows
MacOS
Linux

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/SequencerKeyStructGenerator.h

Include

#include "SequencerKeyStructGenerator.h"

Syntax

bool IsComplete() const

Remarks

Check whether this generated struct is complete and ready to be used

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