USequencerSettings::GetAutoChangeMode

Gets the current auto change mode.

Windows
MacOS
Linux

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h

Include

#include "SequencerSettings.h"

Source

/Engine/Source/Editor/Sequencer/Private/SequencerSettings.cpp

Syntax

EAutoChangeMode GetAutoChangeMode() const

Remarks

Gets the current auto change mode.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss