USequencerSettings::SetZeroPadFrames

Set the number of digits we should zero-pad to when showing frame numbers in sequencer

Windows
MacOS
Linux

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h

Include

#include "SequencerSettings.h"

Source

/Engine/Source/Editor/Sequencer/Private/SequencerSettings.cpp

Syntax

void SetZeroPadFrames
(
    uint8 InZeroPadFrames
)

Remarks

Set the number of digits we should zero-pad to when showing frame numbers in sequencer

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss