USequencerSettings::ShouldCompileDirectorOnEvaluate

Check whether whether to recompile the director blueprint when the sequence is evaluated (if one exists)

Windows
MacOS
Linux

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h

Include

#include "SequencerSettings.h"

Source

/Engine/Source/Editor/Sequencer/Private/SequencerSettings.cpp

Syntax

bool ShouldCompileDirectorOnEvaluate() const

Remarks

Check whether whether to recompile the director blueprint when the sequence is evaluated (if one exists)

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