USequencerSettings::ShouldKeepPlayRangeInSectionBounds

Windows
MacOS
Linux

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h

Include

#include "SequencerSettings.h"

Source

/Engine/Source/Editor/Sequencer/Private/SequencerSettings.cpp

Syntax

bool ShouldKeepPlayRangeInSectionBounds() const

Returns

true if the playback range should be synced to the section bounds, false otherwise

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss