USequencerSettings::ShouldRerunConstructionScripts

Windows
MacOS
Linux

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h

Include

#include "SequencerSettings.h"

Source

/Engine/Source/Editor/Sequencer/Private/SequencerSettings.cpp

Syntax

bool ShouldRerunConstructionScripts() const

Returns

Whether to rerun construction scripts on bound actors every frame

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss