FSerializedTypeFileHeader

Though we are embedding the serialized type of the data into the file name they may not match so we go ahead and read the type from the file by mocking a header that just reads in the type.

Windows
MacOS
Linux

References

Module

SerializedRecorderInterface

Header

/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSerializedType.h

Include

#include "Serializers/MovieSceneSerializedType.h"

Syntax

struct FSerializedTypeFileHeader

Remarks

Though we are embedding the serialized type of the data into the file name they may not match so we go ahead and read the type from the file by mocking a header that just reads in the type.

Variables

Name Description

Public variable

FName

 

SerializedType

Public variable

int32

 

Version

Constructors

Name Description

Public function

FSerializedTypeFileHeader()

Constants

Name

Description

cVersion

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss