Serializers

Windows
MacOS
Linux

Classes

Name

Description

Public struct

FActorFileHeader

Public struct

FActorProperty

Public struct

FAnimationFileHeader

Public struct

FContextAndCommands

Public struct

FLiveLinkFileHeader

Header and data for individual subjects that contain the data.

Public struct

FLiveLinkManifestHeader

!!! LiveLink Track serialization is not supported !!!

Public struct

FManifestFileHeader

Public struct

FManifestProperty

Since we can't use function templates with TFunctions need to use a variant or union.

Public class

FMovieSceneArchiveFileReader

Public class

FMovieSceneArchiveFileWriter

Public struct

FMovieSceneSerializedFrameHeader

Header (non-tagged property serialized) for a frame

Public class

FMovieSceneSerializerContext

Archive context maintained when the serializer is running

Public class

FMovieSceneSerializerRunnable

Runnable to run threaded I/O

Public struct

FMovieSceneSessionInfo

Information about a captured session

Public struct

FPropertyFileHeader

Public struct

FSerializedAnimation

Public struct

FSerializedAnimationPerFrame

Public struct

FSerializedProperty

Public struct

FSerializedTransform

Public struct

FSerializedTypeFileHeader

Though we are embedding the serialized type of the data into the file name they may not match so we go ahead and read the type from the file by mocking a header that just reads in the type.

Public struct

FSpawnFileHeader

Public struct

FSpawnProperty

Since we can't use function templates with TFunctions need to use a variant or union.

Public struct

FTempCustomVersion

Public struct

FTransformFileHeader

Public struct

TMovieSceneSerializedFrame

Public class

TMovieSceneSerializer

A class to asynchronously read and write to serialized frame debugger data files

Typedefs

Enums

Variables

Name Description

Public variable

bool

 

bAutoSerialize

Public variable

const int64

 

InvalidOffset

Public variable

const float

 

SerializerSleepTime

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