Module |
|
Header |
/Engine/Source/Editor/SkeletalMeshEditor/Public/ISkeletalMeshEditorModule.h |
Include |
#include "ISkeletalMeshEditorModule.h" |
TSharedRef< ISkeletalMeshEditor > CreateSkeletalMeshEditor
(
const EToolkitMode::Type Mode,
const TSharedPtr< IToolkitHost > & InitToolkitHost,
class USkeletalMesh * InSkeletalMesh
)
Creates a new skeleton editor instance