ESocketFilter

Enum which tells us what type of sockets we should be showing

Windows
MacOS
Linux

References

Module

SkeletonEditor

Header

/Engine/Source/Editor/SkeletonEditor/Public/SkeletonTreeBuilder.h

Include

#include "SkeletonTreeBuilder.h"

Syntax

enum ESocketFilter
{
    Active,
    Mesh,
    Skeleton,
    All,
    None,
    Count,
}

Values

Name

Description

Active

Mesh

Skeleton

All

None

Count

Remarks

Enum which tells us what type of sockets we should be showing

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