FSkeletonTreeBuilderOutput

Output struct for builders to use

Windows
MacOS
Linux

References

Module

SkeletonEditor

Header

/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTreeBuilder.h

Include

#include "ISkeletonTreeBuilder.h"

Syntax

struct FSkeletonTreeBuilderOutput

Remarks

Output struct for builders to use

Constructors

Name Description

Public function

FSkeletonTreeBuilderOutput

(
    TArray< TSharedPtr< class ISkeleton...,
    TArray< TSharedPtr< class ISkeleton...
)

Functions

Name Description

Public function

void

 

Add

(
    const TSharedPtr< class ISkeletonTr...,
    const FName& InParentName,
    TArrayView< const FName > InParentT...,
    bool bAddToHead
)

Add an item to the output

Public function

void

 

Add

(
    const TSharedPtr< class ISkeletonTr...,
    const FName& InParentName,
    std::initializer_list< FName > InPa...,
    bool bAddToHead
)

Add an item to the output

Public function

void

 

Add

(
    const TSharedPtr< class ISkeletonTr...,
    const FName& InParentName,
    const FName& InParentType,
    bool bAddToHead
)

Add an item to the output

Public function Const

TSharedPtr< ...

 

Find

(
    const FName& InName,
    TArrayView< const FName > InTypes
)

Find the item with the specified name

Public function Const

TSharedPtr< ...

 

Find

(
    const FName& InName,
    std::initializer_list< FName > InTy...
)

Find the item with the specified name

Public function Const

TSharedPtr< ...

 

Find

(
    const FName& InName,
    const FName& InType
)

Find the item with the specified name

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