IEditableSkeleton::AddSmartname

Add a new smart name.

Windows
MacOS
Linux

References

Module

SkeletonEditor

Header

/Engine/Source/Editor/SkeletonEditor/Public/IEditableSkeleton.h

Include

#include "IEditableSkeleton.h"

Syntax

bool AddSmartname
(
    const FName & InContainerName,
    const FName & InNewName,
    FSmartName & OutSmartName
)

Remarks

Add a new smart name.

Returns

true if name was succesfully added

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