Module |
|
Header |
/Engine/Source/Editor/SkeletonEditor/Public/IEditableSkeleton.h |
Include |
#include "IEditableSkeleton.h" |
USkeletalMeshSocket * DuplicateSocket
(
const struct FSelectedSocketInfo & SocketInfoToDuplicate,
const FName & NewParentBoneName,
USkeletalMesh * InSkeletalMesh
)
Handle drag-drop socket duplication